GFX to Graphics rename.
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c7e0781d21
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@ -7,12 +7,12 @@
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#error "Wrong board selected! Select ESP32 Wrover from board menu!"
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#endif
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#include "include/GFX.h"
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#include "include/Graphics.h"
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#include "include/System.h"
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#include "include/defines.h"
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class Inkplate : public System, public GFX
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class Inkplate : public System, public Graphics
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{
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public:
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Inkplate(uint8_t _mode);
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@ -1,4 +1,4 @@
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#include "GFX.h"
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#include "Graphics.h"
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#ifndef min
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#define min(a, b) (((a) < (b)) ? (a) : (b))
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@ -13,7 +13,7 @@
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}
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#endif
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GFX::GFX(int16_t w, int16_t h)
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Graphics::Graphics(int16_t w, int16_t h)
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{
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_width = WIDTH = w;
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_height = HEIGHT = h;
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@ -23,10 +23,10 @@ GFX::GFX(int16_t w, int16_t h)
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setTextColor(0xFFFF, 0xFFFF);
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setTextWrap(true);
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cp437(false);
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gfxFont = NULL;
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GraphicsFont = NULL;
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}
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void GFX::setRotation(uint8_t x)
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void Graphics::setRotation(uint8_t x)
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{
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rotation = (x & 3);
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switch (rotation)
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@ -44,21 +44,21 @@ void GFX::setRotation(uint8_t x)
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}
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}
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uint8_t GFX::getRotation()
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uint8_t Graphics::getRotation()
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{
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return rotation;
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}
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void GFX::drawPixel(int16_t x0, int16_t y0, uint16_t color)
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void Graphics::drawPixel(int16_t x0, int16_t y0, uint16_t color)
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{
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writePixel(x0, y0, color);
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}
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void GFX::startWrite()
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void Graphics::startWrite()
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{
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}
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void GFX::writePixel(int16_t x0, int16_t y0, uint16_t color)
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void Graphics::writePixel(int16_t x0, int16_t y0, uint16_t color)
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{
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if (x0 > width() - 1 || y0 > height() - 1 || x0 < 0 || y0 < 0)
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return;
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@ -97,26 +97,26 @@ void GFX::writePixel(int16_t x0, int16_t y0, uint16_t color)
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}
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}
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void GFX::writeFillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)
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void Graphics::writeFillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color)
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{
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for (int i = 0; i < h; ++i)
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for (int j = 0; j < w; ++j)
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writePixel(x + j, y + i, color);
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}
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void GFX::writeFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color)
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void Graphics::writeFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color)
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{
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for (int i = 0; i < h; ++i)
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writePixel(x, y + i, color);
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}
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void GFX::writeFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color)
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void Graphics::writeFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color)
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{
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for (int j = 0; j < w; ++j)
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writePixel(x + j, y, color);
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}
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void GFX::writeLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color)
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void Graphics::writeLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color)
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{
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int16_t steep = abs(y1 - y0) > abs(x1 - x0);
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if (steep)
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@ -158,16 +158,16 @@ void GFX::writeLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t col
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}
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}
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void GFX::endWrite()
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void Graphics::endWrite()
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{
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}
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void GFX::setDisplayMode(uint8_t _mode)
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void Graphics::setDisplayMode(uint8_t _mode)
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{
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_displayMode = _mode;
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}
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void GFX::selectDisplayMode(uint8_t _mode)
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void Graphics::selectDisplayMode(uint8_t _mode)
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{
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if (_mode != _displayMode)
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{
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@ -180,17 +180,17 @@ void GFX::selectDisplayMode(uint8_t _mode)
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}
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}
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uint8_t GFX::getDisplayMode()
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uint8_t Graphics::getDisplayMode()
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{
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return _displayMode;
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}
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int16_t GFX::width()
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int16_t Graphics::width()
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{
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return _width;
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};
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int16_t GFX::height()
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int16_t Graphics::height()
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{
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return _height;
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};
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@ -1,5 +1,5 @@
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#ifndef __GFX_H__
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#define __GFX_H__
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#ifndef __Graphics_H__
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#define __Graphics_H__
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#include "Arduino.h"
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#endif
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class GFX : public Shapes, public Image, public Font
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class Graphics : public Shapes, public Image, public Font
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{
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public:
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GFX(int16_t w, int16_t h);
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Graphics(int16_t w, int16_t h);
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void setRotation(uint8_t r);
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uint8_t getRotation();
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