Fixed portrait mode bug.
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@ -70,7 +70,7 @@ void Graphics::writePixel(int16_t x0, int16_t y0, uint16_t color)
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{
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case 1:
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_swap_int16_t(x0, y0);
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x0 = width() - x0 - 1;
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x0 = height() - x0 - 1;
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break;
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case 2:
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x0 = width() - x0 - 1;
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