#include "Inkplate.h" #include "generatedUI.h" Inkplate display(INKPLATE_3BIT); void setup() { display.begin(); mainDraw(); int x[] = {600, 700, 800, 700, 600}, y[] = {200, 100, 400, 500, 300}; int x2[] = {600, 700, 800, 700, 600}, y2[] = {400, 300, 600, 600, 500}; display.drawPolygon(x, y, 5, 0); display.fillPolygon(x2, y2, 5, 0); display.display(); } void loop() { }