452 lines
23 KiB
C
452 lines
23 KiB
C
#include "Arduino.h"
|
|
#include "Fonts/Roboto_Condensed_24.h"
|
|
#include "Fonts/Roboto_Condensed_32.h"
|
|
#include "Inkplate.h"
|
|
|
|
extern Inkplate display;
|
|
|
|
int line0_start_x = 70;
|
|
int line0_start_y = 490;
|
|
int line0_end_x = 730;
|
|
int line0_end_y = 490;
|
|
int line0_color = BLACK;
|
|
int line0_thickness = 1;
|
|
int line0_gradient = 0;
|
|
|
|
int circle0_center_x = 70;
|
|
int circle0_center_y = 490;
|
|
int circle0_fill = 1;
|
|
int circle0_radius = 10;
|
|
int circle0_color = BLACK;
|
|
|
|
int circle1_center_x = 730;
|
|
int circle1_center_y = 490;
|
|
int circle1_fill = 1;
|
|
int circle1_radius = 10;
|
|
int circle1_color = BLACK;
|
|
|
|
int circle2_center_x = 70;
|
|
int circle2_center_y = 490;
|
|
int circle2_fill = -1;
|
|
int circle2_radius = 14;
|
|
int circle2_color = BLACK;
|
|
|
|
int digital_clock2_h = 9;
|
|
int digital_clock2_m = 41;
|
|
int digital_clock2_location_x = 35;
|
|
int digital_clock2_location_y = 444;
|
|
int digital_clock2_size = 32;
|
|
int digital_clock2_bitmask[] = {119, 48, 93, 121, 58, 107, 111, 49, 127, 59};
|
|
int digital_clock2_triangleX[] = {
|
|
83, 101, 108, 101, 108, 277, 101, 108, 277, 257, 277, 108, 257, 277, 286, 76, 60, 98, 60, 98, 80, 80,
|
|
39, 60, 80, 39, 55, 31, 55, 73, 31, 73, 52, 31, 9, 52, 9, 52, 20, 61, 86, 80, 86, 80,
|
|
233, 233, 227, 80, 233, 227, 252, 260, 292, 305, 305, 260, 240, 305, 281, 240, 240, 281, 260, 259, 234, 276,
|
|
234, 276, 256, 256, 214, 234, 214, 256, 237, 38, 27, 60, 38, 60, 207, 207, 38, 212, 212, 207, 230};
|
|
int digital_clock2_triangleY[] = {
|
|
30, 13, 60, 13, 60, 14, 13, 60, 14, 57, 14, 60, 57, 14, 29, 36, 47, 61, 47, 61, 198, 198,
|
|
201, 47, 198, 201, 219, 252, 232, 253, 252, 253, 390, 252, 406, 390, 406, 390, 416, 227, 202, 249, 202, 249,
|
|
203, 203, 247, 249, 203, 247, 224, 60, 35, 49, 49, 60, 200, 50, 201, 200, 200, 201, 220, 231, 252, 252,
|
|
252, 252, 403, 403, 390, 252, 390, 403, 415, 439, 424, 392, 439, 392, 394, 394, 439, 439, 439, 394, 424};
|
|
int digital_clock2_maxX = 310;
|
|
int digital_clock2_maxY = 440;
|
|
|
|
int digital_clock4_h = 9;
|
|
int digital_clock4_m = 41;
|
|
int digital_clock4_location_x = 675;
|
|
int digital_clock4_location_y = 21;
|
|
int digital_clock4_size = 32;
|
|
int digital_clock4_bitmask[] = {119, 48, 93, 121, 58, 107, 111, 49, 127, 59};
|
|
int digital_clock4_triangleX[] = {
|
|
83, 101, 108, 101, 108, 277, 101, 108, 277, 257, 277, 108, 257, 277, 286, 76, 60, 98, 60, 98, 80, 80,
|
|
39, 60, 80, 39, 55, 31, 55, 73, 31, 73, 52, 31, 9, 52, 9, 52, 20, 61, 86, 80, 86, 80,
|
|
233, 233, 227, 80, 233, 227, 252, 260, 292, 305, 305, 260, 240, 305, 281, 240, 240, 281, 260, 259, 234, 276,
|
|
234, 276, 256, 256, 214, 234, 214, 256, 237, 38, 27, 60, 38, 60, 207, 207, 38, 212, 212, 207, 230};
|
|
int digital_clock4_triangleY[] = {
|
|
30, 13, 60, 13, 60, 14, 13, 60, 14, 57, 14, 60, 57, 14, 29, 36, 47, 61, 47, 61, 198, 198,
|
|
201, 47, 198, 201, 219, 252, 232, 253, 252, 253, 390, 252, 406, 390, 406, 390, 416, 227, 202, 249, 202, 249,
|
|
203, 203, 247, 249, 203, 247, 224, 60, 35, 49, 49, 60, 200, 50, 201, 200, 200, 201, 220, 231, 252, 252,
|
|
252, 252, 403, 403, 390, 252, 390, 403, 415, 439, 424, 392, 439, 392, 394, 394, 439, 439, 439, 394, 424};
|
|
int digital_clock4_maxX = 310;
|
|
int digital_clock4_maxY = 440;
|
|
|
|
int circle3_center_x = 400;
|
|
int circle3_center_y = 560;
|
|
int circle3_fill = -1;
|
|
int circle3_radius = 30;
|
|
int circle3_color = BLACK;
|
|
|
|
int line1_start_x = 390;
|
|
int line1_start_y = 570;
|
|
int line1_end_x = 390;
|
|
int line1_end_y = 550;
|
|
int line1_color = BLACK;
|
|
int line1_thickness = 4;
|
|
int line1_gradient = 0;
|
|
|
|
int line2_start_x = 410;
|
|
int line2_start_y = 550;
|
|
int line2_end_x = 410;
|
|
int line2_end_y = 570;
|
|
int line2_color = BLACK;
|
|
int line2_thickness = 4;
|
|
int line2_gradient = 0;
|
|
|
|
char text1_content[128] = "Rick Astley ";
|
|
int text1_cursor_x = 325;
|
|
int text1_cursor_y = 49;
|
|
const GFXfont *text1_font = &Roboto_Condensed_32;
|
|
|
|
char text2_content[128] = "Never Gonna Give You Up";
|
|
int text2_cursor_x = 254;
|
|
int text2_cursor_y = 87;
|
|
const GFXfont *text2_font = &Roboto_Condensed_32;
|
|
|
|
char text3_content[128] = "from Whenever You Need Somebody";
|
|
int text3_cursor_x = 305;
|
|
int text3_cursor_y = 424;
|
|
const GFXfont *text3_font = &Roboto_Condensed_24;
|
|
|
|
int digital_clock5_h = 9;
|
|
int digital_clock5_m = 41;
|
|
int digital_clock5_location_x = 675;
|
|
int digital_clock5_location_y = 444;
|
|
int digital_clock5_size = 32;
|
|
int digital_clock5_bitmask[] = {119, 48, 93, 121, 58, 107, 111, 49, 127, 59};
|
|
int digital_clock5_triangleX[] = {
|
|
83, 101, 108, 101, 108, 277, 101, 108, 277, 257, 277, 108, 257, 277, 286, 76, 60, 98, 60, 98, 80, 80,
|
|
39, 60, 80, 39, 55, 31, 55, 73, 31, 73, 52, 31, 9, 52, 9, 52, 20, 61, 86, 80, 86, 80,
|
|
233, 233, 227, 80, 233, 227, 252, 260, 292, 305, 305, 260, 240, 305, 281, 240, 240, 281, 260, 259, 234, 276,
|
|
234, 276, 256, 256, 214, 234, 214, 256, 237, 38, 27, 60, 38, 60, 207, 207, 38, 212, 212, 207, 230};
|
|
int digital_clock5_triangleY[] = {
|
|
30, 13, 60, 13, 60, 14, 13, 60, 14, 57, 14, 60, 57, 14, 29, 36, 47, 61, 47, 61, 198, 198,
|
|
201, 47, 198, 201, 219, 252, 232, 253, 252, 253, 390, 252, 406, 390, 406, 390, 416, 227, 202, 249, 202, 249,
|
|
203, 203, 247, 249, 203, 247, 224, 60, 35, 49, 49, 60, 200, 50, 201, 200, 200, 201, 220, 231, 252, 252,
|
|
252, 252, 403, 403, 390, 252, 390, 403, 415, 439, 424, 392, 439, 392, 394, 394, 439, 439, 439, 394, 424};
|
|
int digital_clock5_maxX = 310;
|
|
int digital_clock5_maxY = 440;
|
|
|
|
int triangle0_a_x = 500;
|
|
int triangle0_a_y = 570;
|
|
int triangle0_b_x = 530;
|
|
int triangle0_b_y = 560;
|
|
int triangle0_c_x = 500;
|
|
int triangle0_c_y = 550;
|
|
int triangle0_fill = 1;
|
|
int triangle0_radius = -1;
|
|
int triangle0_color = BLACK;
|
|
|
|
int line3_start_x = 528;
|
|
int line3_start_y = 550;
|
|
int line3_end_x = 528;
|
|
int line3_end_y = 570;
|
|
int line3_color = BLACK;
|
|
int line3_thickness = 4;
|
|
int line3_gradient = 0;
|
|
|
|
int triangle1_a_x = 270;
|
|
int triangle1_a_y = 560;
|
|
int triangle1_b_x = 300;
|
|
int triangle1_b_y = 550;
|
|
int triangle1_c_x = 300;
|
|
int triangle1_c_y = 570;
|
|
int triangle1_fill = 1;
|
|
int triangle1_radius = -1;
|
|
int triangle1_color = BLACK;
|
|
|
|
int line4_start_x = 272;
|
|
int line4_start_y = 550;
|
|
int line4_end_x = 272;
|
|
int line4_end_y = 570;
|
|
int line4_color = BLACK;
|
|
int line4_thickness = 4;
|
|
int line4_gradient = 0;
|
|
|
|
int triangle2_a_x = 390;
|
|
int triangle2_a_y = 573;
|
|
int triangle2_b_x = 417;
|
|
int triangle2_b_y = 560;
|
|
int triangle2_c_x = 390;
|
|
int triangle2_c_y = 548;
|
|
int triangle2_fill = 1;
|
|
int triangle2_radius = -1;
|
|
int triangle2_color = BLACK;
|
|
|
|
void mainDraw()
|
|
{
|
|
if (line0_gradient <= line0_color && line0_thickness == 1)
|
|
display.drawLine(line0_start_x, line0_start_y, line0_end_x, line0_end_y, line0_color);
|
|
else if (line0_gradient <= line0_color && line0_thickness != 1)
|
|
display.drawThickLine(line0_start_x, line0_start_y, line0_end_x, line0_end_y, line0_color, line0_thickness);
|
|
else if (line0_gradient > line0_color && line0_thickness == 1)
|
|
display.drawGradientLine(line0_start_x, line0_start_y, line0_end_x, line0_end_y, line0_color, line0_gradient,
|
|
1);
|
|
else if (line0_gradient > line0_color && line0_thickness != 1)
|
|
display.drawGradientLine(line0_start_x, line0_start_y, line0_end_x, line0_end_y, line0_color, line0_gradient,
|
|
line0_thickness);
|
|
|
|
if (circle0_fill != -1)
|
|
display.fillCircle(circle0_center_x, circle0_center_y, circle0_radius, circle0_color);
|
|
else
|
|
display.drawCircle(circle0_center_x, circle0_center_y, circle0_radius, circle0_color);
|
|
|
|
if (circle1_fill != -1)
|
|
display.fillCircle(circle1_center_x, circle1_center_y, circle1_radius, circle1_color);
|
|
else
|
|
display.drawCircle(circle1_center_x, circle1_center_y, circle1_radius, circle1_color);
|
|
|
|
if (circle2_fill != -1)
|
|
display.fillCircle(circle2_center_x, circle2_center_y, circle2_radius, circle2_color);
|
|
else
|
|
display.drawCircle(circle2_center_x, circle2_center_y, circle2_radius, circle2_color);
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
for (int j = 0; j < sizeof(digital_clock2_triangleX) / sizeof(digital_clock2_triangleX[0]); j += 3)
|
|
{
|
|
int temp[4] = {digital_clock2_h / 10 % 10, digital_clock2_h % 10, digital_clock2_m / 10 % 10,
|
|
digital_clock2_m % 10};
|
|
int b = digital_clock2_bitmask[temp[i]];
|
|
if (b & (1 << ((j - 1) / (3 * 4))))
|
|
{
|
|
display.fillTriangle(
|
|
(int)((float)i * (float)digital_clock2_maxX / (float)digital_clock2_maxY *
|
|
(float)digital_clock2_size * 1.1 +
|
|
(float)digital_clock2_location_x +
|
|
(float)digital_clock2_maxX / (float)digital_clock2_maxY * (float)digital_clock2_size *
|
|
(float)digital_clock2_triangleX[j + 0] / (float)digital_clock2_maxX),
|
|
(int)((float)digital_clock2_location_y + (float)digital_clock2_size *
|
|
(float)digital_clock2_triangleY[j + 0] /
|
|
(float)digital_clock2_maxY),
|
|
|
|
(int)((float)i * (float)digital_clock2_maxX / (float)digital_clock2_maxY *
|
|
(float)digital_clock2_size * 1.1 +
|
|
(float)digital_clock2_location_x +
|
|
(float)digital_clock2_maxX / (float)digital_clock2_maxY * (float)digital_clock2_size *
|
|
(float)digital_clock2_triangleX[j + 1] / (float)digital_clock2_maxX),
|
|
(int)((float)digital_clock2_location_y + (float)digital_clock2_size *
|
|
(float)digital_clock2_triangleY[j + 1] /
|
|
(float)digital_clock2_maxY),
|
|
|
|
(int)((float)i * (float)digital_clock2_maxX / (float)digital_clock2_maxY *
|
|
(float)digital_clock2_size * 1.1 +
|
|
(float)digital_clock2_location_x +
|
|
(float)digital_clock2_maxX / (float)digital_clock2_maxY * (float)digital_clock2_size *
|
|
(float)digital_clock2_triangleX[j + 2] / (float)digital_clock2_maxX),
|
|
(int)((float)digital_clock2_location_y + (float)digital_clock2_size *
|
|
(float)digital_clock2_triangleY[j + 2] /
|
|
(float)digital_clock2_maxY),
|
|
|
|
BLACK);
|
|
}
|
|
}
|
|
}
|
|
|
|
int digital_clock2_r = 0.05 * (float)digital_clock2_size;
|
|
|
|
display.fillCircle(
|
|
(int)((float)digital_clock2_location_x +
|
|
4.0 * (float)digital_clock2_maxX / (float)digital_clock2_maxY * (float)digital_clock2_size * 1.075 / 2.0),
|
|
(int)((float)digital_clock2_location_y + (float)digital_clock2_size * 0.4), digital_clock2_r, BLACK);
|
|
display.fillCircle(
|
|
(int)((float)digital_clock2_location_x +
|
|
4.0 * (float)digital_clock2_maxX / (float)digital_clock2_maxY * (float)digital_clock2_size * 1.075 / 2.0),
|
|
(int)((float)digital_clock2_location_y + (float)digital_clock2_size * 0.6), digital_clock2_r, BLACK);
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
for (int j = 0; j < sizeof(digital_clock4_triangleX) / sizeof(digital_clock4_triangleX[0]); j += 3)
|
|
{
|
|
int temp[4] = {digital_clock4_h / 10 % 10, digital_clock4_h % 10, digital_clock4_m / 10 % 10,
|
|
digital_clock4_m % 10};
|
|
int b = digital_clock4_bitmask[temp[i]];
|
|
if (b & (1 << ((j - 1) / (3 * 4))))
|
|
{
|
|
display.fillTriangle(
|
|
(int)((float)i * (float)digital_clock4_maxX / (float)digital_clock4_maxY *
|
|
(float)digital_clock4_size * 1.1 +
|
|
(float)digital_clock4_location_x +
|
|
(float)digital_clock4_maxX / (float)digital_clock4_maxY * (float)digital_clock4_size *
|
|
(float)digital_clock4_triangleX[j + 0] / (float)digital_clock4_maxX),
|
|
(int)((float)digital_clock4_location_y + (float)digital_clock4_size *
|
|
(float)digital_clock4_triangleY[j + 0] /
|
|
(float)digital_clock4_maxY),
|
|
|
|
(int)((float)i * (float)digital_clock4_maxX / (float)digital_clock4_maxY *
|
|
(float)digital_clock4_size * 1.1 +
|
|
(float)digital_clock4_location_x +
|
|
(float)digital_clock4_maxX / (float)digital_clock4_maxY * (float)digital_clock4_size *
|
|
(float)digital_clock4_triangleX[j + 1] / (float)digital_clock4_maxX),
|
|
(int)((float)digital_clock4_location_y + (float)digital_clock4_size *
|
|
(float)digital_clock4_triangleY[j + 1] /
|
|
(float)digital_clock4_maxY),
|
|
|
|
(int)((float)i * (float)digital_clock4_maxX / (float)digital_clock4_maxY *
|
|
(float)digital_clock4_size * 1.1 +
|
|
(float)digital_clock4_location_x +
|
|
(float)digital_clock4_maxX / (float)digital_clock4_maxY * (float)digital_clock4_size *
|
|
(float)digital_clock4_triangleX[j + 2] / (float)digital_clock4_maxX),
|
|
(int)((float)digital_clock4_location_y + (float)digital_clock4_size *
|
|
(float)digital_clock4_triangleY[j + 2] /
|
|
(float)digital_clock4_maxY),
|
|
|
|
BLACK);
|
|
}
|
|
}
|
|
}
|
|
|
|
int digital_clock4_r = 0.05 * (float)digital_clock4_size;
|
|
|
|
display.fillCircle(
|
|
(int)((float)digital_clock4_location_x +
|
|
4.0 * (float)digital_clock4_maxX / (float)digital_clock4_maxY * (float)digital_clock4_size * 1.075 / 2.0),
|
|
(int)((float)digital_clock4_location_y + (float)digital_clock4_size * 0.4), digital_clock4_r, BLACK);
|
|
display.fillCircle(
|
|
(int)((float)digital_clock4_location_x +
|
|
4.0 * (float)digital_clock4_maxX / (float)digital_clock4_maxY * (float)digital_clock4_size * 1.075 / 2.0),
|
|
(int)((float)digital_clock4_location_y + (float)digital_clock4_size * 0.6), digital_clock4_r, BLACK);
|
|
|
|
if (circle3_fill != -1)
|
|
display.fillCircle(circle3_center_x, circle3_center_y, circle3_radius, circle3_color);
|
|
else
|
|
display.drawCircle(circle3_center_x, circle3_center_y, circle3_radius, circle3_color);
|
|
|
|
if (line1_color == BLACK)
|
|
{
|
|
if (line1_gradient <= line1_color && line1_thickness == 1)
|
|
display.drawLine(line1_start_x, line1_start_y, line1_end_x, line1_end_y, line1_color);
|
|
else if (line1_gradient <= line1_color && line1_thickness != 1)
|
|
display.drawThickLine(line1_start_x, line1_start_y, line1_end_x, line1_end_y, line1_color, line1_thickness);
|
|
else if (line1_gradient > line1_color && line1_thickness == 1)
|
|
display.drawGradientLine(line1_start_x, line1_start_y, line1_end_x, line1_end_y, line1_color,
|
|
line1_gradient, 1);
|
|
else if (line1_gradient > line1_color && line1_thickness != 1)
|
|
display.drawGradientLine(line1_start_x, line1_start_y, line1_end_x, line1_end_y, line1_color,
|
|
line1_gradient, line1_thickness);
|
|
}
|
|
if (line2_color == BLACK)
|
|
{
|
|
if (line2_gradient <= line2_color && line2_thickness == 1)
|
|
display.drawLine(line2_start_x, line2_start_y, line2_end_x, line2_end_y, line2_color);
|
|
else if (line2_gradient <= line2_color && line2_thickness != 1)
|
|
display.drawThickLine(line2_start_x, line2_start_y, line2_end_x, line2_end_y, line2_color, line2_thickness);
|
|
else if (line2_gradient > line2_color && line2_thickness == 1)
|
|
display.drawGradientLine(line2_start_x, line2_start_y, line2_end_x, line2_end_y, line2_color,
|
|
line2_gradient, 1);
|
|
else if (line2_gradient > line2_color && line2_thickness != 1)
|
|
display.drawGradientLine(line2_start_x, line2_start_y, line2_end_x, line2_end_y, line2_color,
|
|
line2_gradient, line2_thickness);
|
|
}
|
|
|
|
display.setFont(text1_font);
|
|
display.setTextSize(1);
|
|
display.setCursor(text1_cursor_x, text1_cursor_y);
|
|
display.print(text1_content);
|
|
|
|
display.setFont(text2_font);
|
|
display.setTextSize(1);
|
|
display.setCursor(text2_cursor_x, text2_cursor_y);
|
|
display.print(text2_content);
|
|
|
|
display.setFont(text3_font);
|
|
display.setTextSize(1);
|
|
display.setCursor(text3_cursor_x, text3_cursor_y);
|
|
display.print(text3_content);
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
for (int j = 0; j < sizeof(digital_clock5_triangleX) / sizeof(digital_clock5_triangleX[0]); j += 3)
|
|
{
|
|
int temp[4] = {digital_clock5_h / 10 % 10, digital_clock5_h % 10, digital_clock5_m / 10 % 10,
|
|
digital_clock5_m % 10};
|
|
int b = digital_clock5_bitmask[temp[i]];
|
|
if (b & (1 << ((j - 1) / (3 * 4))))
|
|
{
|
|
display.fillTriangle(
|
|
(int)((float)i * (float)digital_clock5_maxX / (float)digital_clock5_maxY *
|
|
(float)digital_clock5_size * 1.1 +
|
|
(float)digital_clock5_location_x +
|
|
(float)digital_clock5_maxX / (float)digital_clock5_maxY * (float)digital_clock5_size *
|
|
(float)digital_clock5_triangleX[j + 0] / (float)digital_clock5_maxX),
|
|
(int)((float)digital_clock5_location_y + (float)digital_clock5_size *
|
|
(float)digital_clock5_triangleY[j + 0] /
|
|
(float)digital_clock5_maxY),
|
|
|
|
(int)((float)i * (float)digital_clock5_maxX / (float)digital_clock5_maxY *
|
|
(float)digital_clock5_size * 1.1 +
|
|
(float)digital_clock5_location_x +
|
|
(float)digital_clock5_maxX / (float)digital_clock5_maxY * (float)digital_clock5_size *
|
|
(float)digital_clock5_triangleX[j + 1] / (float)digital_clock5_maxX),
|
|
(int)((float)digital_clock5_location_y + (float)digital_clock5_size *
|
|
(float)digital_clock5_triangleY[j + 1] /
|
|
(float)digital_clock5_maxY),
|
|
|
|
(int)((float)i * (float)digital_clock5_maxX / (float)digital_clock5_maxY *
|
|
(float)digital_clock5_size * 1.1 +
|
|
(float)digital_clock5_location_x +
|
|
(float)digital_clock5_maxX / (float)digital_clock5_maxY * (float)digital_clock5_size *
|
|
(float)digital_clock5_triangleX[j + 2] / (float)digital_clock5_maxX),
|
|
(int)((float)digital_clock5_location_y + (float)digital_clock5_size *
|
|
(float)digital_clock5_triangleY[j + 2] /
|
|
(float)digital_clock5_maxY),
|
|
|
|
BLACK);
|
|
}
|
|
}
|
|
}
|
|
|
|
int digital_clock5_r = 0.05 * (float)digital_clock5_size;
|
|
|
|
display.fillCircle(
|
|
(int)((float)digital_clock5_location_x +
|
|
4.0 * (float)digital_clock5_maxX / (float)digital_clock5_maxY * (float)digital_clock5_size * 1.075 / 2.0),
|
|
(int)((float)digital_clock5_location_y + (float)digital_clock5_size * 0.4), digital_clock5_r, BLACK);
|
|
display.fillCircle(
|
|
(int)((float)digital_clock5_location_x +
|
|
4.0 * (float)digital_clock5_maxX / (float)digital_clock5_maxY * (float)digital_clock5_size * 1.075 / 2.0),
|
|
(int)((float)digital_clock5_location_y + (float)digital_clock5_size * 0.6), digital_clock5_r, BLACK);
|
|
if (triangle0_fill != -1)
|
|
display.fillTriangle(triangle0_a_x, triangle0_a_y, triangle0_b_x, triangle0_b_y, triangle0_c_x, triangle0_c_y,
|
|
triangle0_color);
|
|
else
|
|
display.drawTriangle(triangle0_a_x, triangle0_a_y, triangle0_b_x, triangle0_b_y, triangle0_c_x, triangle0_c_y,
|
|
triangle0_color);
|
|
|
|
if (line3_gradient <= line3_color && line3_thickness == 1)
|
|
display.drawLine(line3_start_x, line3_start_y, line3_end_x, line3_end_y, line3_color);
|
|
else if (line3_gradient <= line3_color && line3_thickness != 1)
|
|
display.drawThickLine(line3_start_x, line3_start_y, line3_end_x, line3_end_y, line3_color, line3_thickness);
|
|
else if (line3_gradient > line3_color && line3_thickness == 1)
|
|
display.drawGradientLine(line3_start_x, line3_start_y, line3_end_x, line3_end_y, line3_color, line3_gradient,
|
|
1);
|
|
else if (line3_gradient > line3_color && line3_thickness != 1)
|
|
display.drawGradientLine(line3_start_x, line3_start_y, line3_end_x, line3_end_y, line3_color, line3_gradient,
|
|
line3_thickness);
|
|
|
|
if (triangle1_fill != -1)
|
|
display.fillTriangle(triangle1_a_x, triangle1_a_y, triangle1_b_x, triangle1_b_y, triangle1_c_x, triangle1_c_y,
|
|
triangle1_color);
|
|
else
|
|
display.drawTriangle(triangle1_a_x, triangle1_a_y, triangle1_b_x, triangle1_b_y, triangle1_c_x, triangle1_c_y,
|
|
triangle1_color);
|
|
|
|
if (line4_gradient <= line4_color && line4_thickness == 1)
|
|
display.drawLine(line4_start_x, line4_start_y, line4_end_x, line4_end_y, line4_color);
|
|
else if (line4_gradient <= line4_color && line4_thickness != 1)
|
|
display.drawThickLine(line4_start_x, line4_start_y, line4_end_x, line4_end_y, line4_color, line4_thickness);
|
|
else if (line4_gradient > line4_color && line4_thickness == 1)
|
|
display.drawGradientLine(line4_start_x, line4_start_y, line4_end_x, line4_end_y, line4_color, line4_gradient,
|
|
1);
|
|
else if (line4_gradient > line4_color && line4_thickness != 1)
|
|
display.drawGradientLine(line4_start_x, line4_start_y, line4_end_x, line4_end_y, line4_color, line4_gradient,
|
|
line4_thickness);
|
|
|
|
if (triangle2_color == BLACK)
|
|
{
|
|
if (triangle2_fill != -1)
|
|
display.fillTriangle(triangle2_a_x, triangle2_a_y, triangle2_b_x, triangle2_b_y, triangle2_c_x,
|
|
triangle2_c_y, triangle2_color);
|
|
else
|
|
display.drawTriangle(triangle2_a_x, triangle2_a_y, triangle2_b_x, triangle2_b_y, triangle2_c_x,
|
|
triangle2_c_y, triangle2_color);
|
|
}
|
|
}
|