Syntax: PLAYER P(p1....P6) PLAYER I(I1...I6) PLAYER K(l,r,h,r,f) PLAYER B(B1...B10) PLAYER C(C1...C6) PLAYER E(nr,tnr,f1,f2,f3) P-Spielerparameter I-Itemsettings K-Tastenbelegung B-Block-Tiles definieren C-Kollisions-Tiles definieren E-Ersatzitem-Tiles definieren