10 SPRITE p(1,2,1,255,0,0,2,10,30,10,5) 20 SPRITE p(2,1,2,255,0,0,4,8,25,15,10) 30 SPRITE p(3,15,16,255,0,0,4,12,27,8,10) 55 PLAYER p(3,255,0,0,10,10) 56 PLAYER b(15,16,10,10,10,10,10,10,10,10) 57 PLAYER c(50,50,50,50,50,50) 60 SPRITE m(1) 65 SPRITE s(60) 70 a=INKEY 80 PLAYXY a 90 a=PLAYER (1) 95 POS 1,1:PRINT a; 100 IF a=1 THEN GOTO 200 120 GOTO 70 200 FOR i=1 TO 10 210 BEEP 90:PAUSE 10:BEEP 100 220 NEXT i 230 SPRITE m(2) 240 CLS 250 GOTO 10