10 COL 0,$e6,0 17 DIM g(20) 20 CROFF 22 TLOAD 1,"font1.dat",16,11 25 STILE 1 30 CLS 32 MAP l"mappl.dat" 35 MAP d 40 FONT "SID-DMP-PLAYER",$e6,0,$80,13,1 45 FONT "DATEILISTE",$e6,0,$80,5,4 50 FONT "DATEIINFORMATIONEN",$e6,0,$80,20,4 55 FONT "POWERED BY",$e6,0,$80,3,27 56 FONT "TRIOS-BASIC 2.1",$e6,0,$80,1,28 60 CROFF 70 p(5)=0 73 TLOAD 15,"mouse3.dat",1,1 75 MOUSE 1,0 76 BOX $92,23,26,34,28,0 77 FRAME 0,$92,0,23,26,34,28 80 BUTTON i(1,126,$92,0,0,24,27) 90 BUTTON i(2,16,$92,0,0,27,27) 100 BUTTON i(4,171,$92,0,0,30,27) 102 BUTTON i(3,127,$92,0,0,33,27) 114 TILE 30,$e6,0,0,18,6 116 TILE 31,$e6,0,0,18,23 130 CHDIR "dmp" 140 DIR "DMP",0 150 a(1)=GFILE 151 a(2)=18 152 a(3)=a(1) 153 IF a(1)>a(2) THEN a(3)=a(2) 160 GOSUB 20000:REM Dateiliste anzeigen 192 REM scrolldownzaehler setzen 193 a(6)=1 195 GFILE 1 200 GOSUB 10000 210 TILE 17,$e6,0,0,13,6 900 b=GFILE 910 c=5:REM erste zeile 920 d=25:REM letzte zeile 930 y=6 940 f=0:REM dateinummer 2000 m(1)=MB (0) 2002 x(1)=MGET (1) 2005 y(1)=MGET (2) 2006 IF m(1)=0 THEN GOTO 2040 2010 ON m(1) GOSUB 7000,6000,5000,9000 2040 IF x(1)>0 AND x(1)<13 AND y(1)>5 AND y(1)23 THEN GOSUB 11000 5035 IF y>23 THEN y=23 5040 f=f+1 5050 IF f>b THEN GOSUB 20000 5055 IF f>b THEN f=1 5060 IF f=1 THEN y=6 5070 GFILE f 5100 TILE 17,$e6,0,0,13,y 5120 IF p>1 THEN GOSUB 9000 5125 GOSUB 10000 5130 IF p=1 THEN PLAY #z 5900 RETURN 6000 REM playfunktion 6010 p=p+1 6011 #b=CHR$ (10) 6015 #a=CHR$ (16) 6016 IF p=1 THEN GOSUB 10000 6017 IF p=1 THEN PLAY #z 6018 IF p=1 THEN FONT #b,0,$92,0,27,27 6020 IF p=2 THEN PLAY 1 6025 IF p=2 THEN FONT #a,$92,0,0,27,27 6028 IF p=3 THEN FONT #b,0,$92,0,27,27 6030 IF p=3 THEN PLAY 1 6035 IF p=3 THEN p=1 6900 RETURN 7000 REM titel zurueck 7020 FONT " ",$e6,0,$80,13,y 7030 y=y-1 7032 IF y<6 THEN GOSUB 12000 7035 IF y<6 THEN y=6 7040 f=f-1 7050 IF f<1 THEN f=1 7060 IF f=b THEN y=5+b 7070 GFILE f 7110 TILE 17,$e6,0,0,13,y 7120 IF p>1 THEN GOSUB 9000 7125 GOSUB 10000 7130 IF p=1 THEN PLAY #z 7900 RETURN 8000 REM mauskoordinatenabfrage 8001 a(2)=0 8003 m(1)=MB (0) 8005 IF m(1)=255 THEN a(2)=1 8020 FONT " ",$e6,0,$80,13,y 8030 y=y(1) 8040 f=y-5+a(4):REM titelauswahl 8050 GFILE f 8070 TILE 17,$e6,0,0,13,y 8080 IF a(2)=1 THEN PLAY 0 8085 IF a(2)=1 THEN GOSUB 10000 8090 IF a(2)=1 THEN PLAY #z 8100 IF a(2)=1 THEN p=1 8110 #b=CHR$ (10) 8120 IF p=1 THEN FONT #b,0,$92,0,27,27 8900 RETURN 9000 REM player-stop 9010 PLAY 0 9020 p=0 9030 #a=CHR$ (16) 9040 FONT #a,$92,0,0,27,27 9100 RETURN 10000 REM dateiattribute einlesen 10010 OPEN #z,R 10020 FOR i=0 TO 20 10030 g(i)=GATTR (i) 10040 NEXT i 10050 CLOSE 10100 FONT #z,$e6,0,$80,23,6 10110 FONT "GROESSE:",$e6,0,31,21,8 10115 FONT "SAMPLES:",$e6,0,31,21,12 10117 FONT "DMP-POS:",$e6,0,31,21,14 10120 #x=g(0) 10122 u=g(0)/25 10125 #u=u 10130 FONT #x,$e6,0,$F0,29,8 10133 FONT " ",$e6,0,$f0,33,12 10135 FONT #u,$e6,0,$f0,29,12 10140 FONT "DATUM :",$e6,0,31,21,10 10150 #n=g(1)+"-"+g(2)+"-"+g(3) 10230 FONT " ",$e6,0,$f0,37,10 10500 FONT #n,$e6,0,$f0,29,10 10900 RETURN 11000 REM scroll-up 11001 REM a(4) scrollzaehler 11002 REM a(5) endemarker scrollup 11020 IF a(4)+18=a(1) THEN a(5)=1 11025 IF a(4)+180 THEN a(6)=0 12010 IF a(6)=0 THEN a(4)=a(4)-1 12030 IF a(6)=0 THEN SCRDN 1,$e6,1,6,17,23,1 12035 IF a(6)=0 THEN y=y+1 12037 IF y>23 THEN y=23 12040 IF a(4)=0 THEN a(6)=1 12050 a(7)=a(4)+1 12060 GFILE a(7) 12065 FONT #z,$e6,0,$80,1,6 12900 RETURN 13000 REM Fortschrittsanzeige 13010 r=GDMP 13030 u=r/18:REM wert pro block 13040 t=GDMP /u 13050 t=18-t 13800 POS 5,28:PRINT t; 13900 RETURN 20000 REM Dateiliste anzeigen 20010 FOR i=1 TO a(3) 20020 GFILE i 20030 FONT #z,$e6,$0,$80,1,i+5 20040 NEXT i 20050 a(4)=0:REM scrollzaehler zuruecksetzen 20060 RETURN