add windows build script (make.bat)
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# Auto detect text files and perform LF normalization
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* text=auto
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*.bat text eol=crlf
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19
BOULDER.md
19
BOULDER.md
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Hive-Computer-Projekt: Boulder Dash - Hive-Version
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==================================================
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http://hive-project.de
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http://hive-project.de
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Basierend auf dem Fanprojekt diverser Propellerköpfe:
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http://forums.parallax.com/forums/default.aspx?f=33&m=263404
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http://forums.parallax.com/forums/default.aspx?f=33&m=263404
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Besonderer Dank an Pex "Mahoney" Tufvesson für die coole Musik!:
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http://mahoney.c64.org
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http://www.livet.se/visa
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http://mahoney.c64.org
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http://www.livet.se/visa
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Installation:
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-------------
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Start:
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------
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- "bd" : Startet das Game im PAL-Modus
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- "bd n": Startet das Game im NTSC-Modus
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- Alle Dateien aus dem Ordner "bin" auf eine Hive-SD-Card kopieren.
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- "bd" : Startest das Game im PAL-Modus
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"bd n": Startet das Game im NTSC-Modus
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Tasten:
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-------
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@ -2,10 +2,10 @@ Toolbox 2
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=========
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Futter für den Hive. Wie bei der ersten Toolbox genügt es den Inhalt des
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Ordners "SDCARD" auf ein passendes Medium zu kopieren. Dieses mal ist das
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Ordners "SDCARD" auf ein passendes Medium zu kopieren. Dieses Mal ist das
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Paket durch die Mediendateien allerdings recht groß geworden, aber es lohnt
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sich. Wie gehabt, sind zu den Programmen wieder alle Quelltexte für eigene
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Expermente enthalten.
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Experimente enthalten.
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Inhalt: Ordner sounds
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=====================
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echo on
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date /T
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time /T
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REM # Definitionen
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REM set D="-D __DEBUG -D __LANG_EN"
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REM set D="-D __LANG_EN"
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set D="-D __LANG_DE"
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REM # Pfade
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set bin="..\Bin"
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REM set bin="\home\ftp\hive"
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set sdtbox="%bin%\sdcard\tbox-2"
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set sdsnd="%bin%\sdcard\sounds"
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set sdsys="%bin%\sdcard\system"
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set libpath="..\TriOS\lib"
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set BSTC=bstc.exe
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REM ----------------------------------------------------------------
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REM Alte Versionen löschen
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rmdir %sdsnd% /S /Q
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rmdir %sdtbox% /S /Q
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mkdir %sdsnd%
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mkdir %sdtbox%
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mkdir %sdtbox%\demo
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mkdir %sdtbox%\boulder
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mkdir %sdtbox%\shoot
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mkdir %sdtbox%\stracker
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REM del %sdsys%\xxxxxx
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REM mkdir %sdsys%
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REM ----------------------------------------------------------------
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REM Daten kopieren
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xcopy .\sounds\*.* %sdsnd%\ /S /E
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REM ----------------------------------------------------------------
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REM Bin-Dateien erzeugen
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%BSTC% -L %libpath% %D% -b -O a .\source\3dmulti\3dmulti.spin
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move 3dmulti.binary "%sdtbox%/demo/3dmulti.bel"
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%BSTC% -L %libpath% %D% -b -O a .\source\boing\boing-reg.spin
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move boing-reg.binary "%sdtbox%\demo\boing.bin"
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%BSTC% -L %libpath% %D% -b -O a .\source\boing\boing-bel.spin
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move boing-bel.binary "%sdtbox%\demo\boing.bel"
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%BSTC% -L %libpath% %D% -D __ADM_FAT -D __ADM_SID -b -O a ..\TriOS\flash\administra\admflash.spin
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move admflash.binary "%sdtbox%\demo\boing.adm"
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copy .\source\boing\boing.sid "%sdtbox%\demo\"
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%BSTC% -L %libpath% %D% -D __TV_NTSC -b -O a .\source\boulder\bellatrix\bd_tv.spin
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move bd_tv.binary "%sdtbox%\boulder\bd_ntsc.bel"
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%BSTC% -L %libpath% %D% -D __TV_PAL -b -O a .\source\boulder\bellatrix\bd_tv.spin
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move bd_tv.binary "%sdtbox%\boulder\bd_pal.bel"
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%BSTC% -L %libpath% %D% -b -O a .\source\boulder\regnatix\bd.spin
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move bd.binary "%sdtbox%\boulder\bd.bin"
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copy .\source\boulder\musik\bd.wav "%sdtbox%\boulder\"
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%BSTC% -L %libpath% %D% -b -O a .\source\shoot\bellatrix\shoot.spin
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move shoot.binary "%sdtbox%\shoot\shoot.bel"
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%BSTC% -L %libpath% %D% -b -O a .\source\shoot\regnatix\shoot.spin
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move shoot.binary "%sdtbox%\shoot\shoot.bin"
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copy .\source\shoot\musik\*.hss "%sdtbox%\shoot\"
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%BSTC% -L %libpath% %D% -b -O a .\source\vecdem\vecdem.spin
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move vecdem.binary "%sdtbox%\demo\vecdem.bel"
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%BSTC% -L %libpath% %D% -b -O a .\source\stracker\bellatrix\stint.spin
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copy stint.binary "%sdsnd%\hss\stint.bel"
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move stint.binary "%sdtbox%\stracker\stint.bel"
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%BSTC% -L %libpath% %D% -b -O a .\source\stracker\regnatix\stplay.spin
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copy stplay.binary "%sdsnd%\hss\stplay.bin"
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move stplay.binary "%sdtbox%\stracker\stplay.bin"
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echo off
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