TriOS-alt/system/bellatrix/vga-gui/TextBox.spin

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'' ===========================================================================
'' VGA High-Res Text UI Elements Base UI Support Functions v1.2
''
'' File: TextBox.spin
'' Author: Allen Marincak
'' Copyright (c) 2009 Allen MArincak
'' See end of file for terms of use
'' ===========================================================================
''
''============================================================================
'' TextBox Control
''============================================================================
''
'' Creates a simple text box with auto scrolling text area
''
'' This control is a text window that you can print ASCII strings to. You can
'' set it to truncate ot wrap long lines. If lines are wrapped all wrapped
'' lines will be prefixed with an inverted right arrow character to mark the
'' wrapping operation. Leading and trailing CRLF characters are stripped from
'' the string but CRLFs inside the string remain and will be print as "funny"
'' characters. A titlebar with a caption may optionally be applied.
OBJ
SBOX : "SimpleBox"
VAR
word varGdx 'GUI control variable
long varScreenPtr 'screen buffer pointer
byte varRow 'top row location
byte varRow2 'bottom row location
byte varCol 'left col location
byte varCol2 'right col location
byte varWidth 'width ... text width is 2 less than total width
byte varHeight 'height ... text height is 2 or 4 less than total height
byte varTitle 'number of rows used for title area ( 0 or 2 )
byte varRowIdx 'index to current row to be written
byte varVgaCols 'width of screen in columns
byte varWrap '0=truncate lines 1=wrap lines (marks wrapped lines)
PUB Init( pRow, pCol, pWidth, pHeight, pWrap, pTitlePtr, pVgaPtr, pVgaWidth )
varVgaCols := pVgaWidth
varRow := pRow
varCol := pCol
varWidth := pWidth
varHeight := pHeight
varWrap := pWrap
varRow2 := pRow + 2
varCol2 := pCol + pWidth - 1
varRowIdx := 0
varScreenPtr := pVgaPtr
if pTitlePtr == 0 'no title text ?
varTitle := 0
else
varTitle := 2
SBOX.DrawBox( pRow, pCol, pWidth, pHeight, pTitlePtr, pVgaPtr, pVgaWidth )
PUB IsIn( pCx, pCy ) : qq
qq := false
if ( pCx => varCol ) AND ( pCx =< varCol2 )
if ( pCy => ( varRow + varTitle ) ) AND ( pCy =< varRow2 )
qq := true
return qq
PUB Clear | tbRows, idx, vgaIdx
tbRows := varHeight - varTitle - 2
vgaIdx := ( varRow + varTitle + 1 ) * varVgaCols + varCol + 1
repeat tbRows
bytefill( @byte[varScreenPtr][vgaIdx], 32, varWidth - 2 )
vgaIdx += varVgaCols
varRowIdx := 0
PUB Print( pTxtPtr, pSize ) | strLen, tbRows, vgaIdx
tbRows := varHeight - varTitle - 2
if varRowIdx == tbRows 'if full, scroll up
Scroll
vgaIdx := (varRow+varTitle+varRowIdx+1)*varVgaCols+varCol+1 'index to screen
if pSize <> 0 'determine string size
strLen := pSize
else
strLen := strsize( pTxtPtr )
if strlen > 0 'strip leading CRLF
repeat while byte[pTxtPtr][0] < 32
strLen--
pTxtPtr++
if strLen == 0
quit
if strLen > 0 'strip trailing CRLF
repeat while byte[pTxtPtr][strLen-1] < 32
strLen--
if strLen == 0
quit
if varWrap == 0 'if not wrapping lines
strLen <#= (varWidth-2) ' - truncate line length to window width
if strLen =< varWidth-2
bytemove(@byte[varScreenPtr][vgaIdx],pTxtPtr,strLen)' - copy whole string
if varRowIdx < tbRows
varRowIdx++
else
bytemove(@byte[varScreenPtr][vgaIdx],pTxtPtr,varWidth-2)' - copy part string
if varRowIdx < tbRows
varRowIdx++
strlen -= varWidth-2
pTxtPtr += varWidth-2
repeat 'repeat till all of string done
if varRowIdx == tbRows 'scroll if required
Scroll
vgaIdx := (varRow+varTitle+varRowIdx+1)*varVgaCols+varCol+1 'index to screen
byte[varScreenPtr][vgaIdx] := $81 'inverted right arrow to show wrap
if strLen =< varWidth-3
bytemove(@byte[varScreenPtr][vgaIdx+1],pTxtPtr,strLen)' - copy remaining string
if varRowIdx < tbRows
varRowIdx++
quit
else
bytemove(@byte[varScreenPtr][vgaIdx+1],pTxtPtr,varWidth-3)' copy part string
strlen -= varWidth-3
pTxtPtr += varWidth-3
if varRowIdx < tbRows
varRowIdx++
PUB Scroll | vgaIdx, tbRows
tbRows := varHeight - varTitle - 2
vgaIdx := ( varRow + varTitle + 1 ) * varVgaCols + varCol
repeat tbRows - 1
longmove( @byte[varScreenPtr][vgaIdx], @byte[varScreenPtr][vgaIdx+varVgaCols], varWidth / 4 )
vgaIdx += varVgaCols
bytefill( @byte[varScreenPtr][vgaIdx+1], 32, varWidth - 2 )
varRowIdx--
PUB Title( pTxtPtr ) | strIdx, vgaIdx
if varTitle <> 0
strIdx := strSize( pTxtPtr )
vgaIdx := varRow * varVgaCols + varCol + varVgaCols +1 'title location
bytefill( @byte[varScreenPtr][vgaIdx], 32, varWidth - 2 )
bytemove( @byte[varScreenPtr][vgaIdx], pTxtPtr, strIdx )
PUB set_gzidx( gzidx )
varGdx := gzidx
PUB get_gzidx
return varGdx
{{
┌────────────────────────────────────────────────────────────────────────────┐
│ TERMS OF USE: MIT License │
├────────────────────────────────────────────────────────────────────────────┤
│Permission is hereby granted, free of charge, to any person obtaining a copy│
│of this software and associated documentation files (the "Software"), to │
│deal in the Software without restriction, including without limitation the │
│rights to use, copy, modify, merge, publish, distribute, sublicense, and/or │
│sell copies of the Software, and to permit persons to whom the Software is │
│furnished to do so, subject to the following conditions: │
│ │
│The above copyright notice and this permission notice shall be included in │
│all copies or substantial portions of the Software. │
│ │
│THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR │
│IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, │
│FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE │
│AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER │
│LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING │
│FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS│
│IN THE SOFTWARE. │
└────────────────────────────────────────────────────────────────────────────┘
}}