364 lines
31 KiB
Plaintext
364 lines
31 KiB
Plaintext
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{{
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┌─────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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│ Digital To Analog Converter Engine │
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│ │
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│ Author: Kwabena W. Agyeman │
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│ Updated: 1/11/2010 │
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│ Designed For: P8X32A │
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│ │
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│ Copyright (c) 2010 Kwabena W. Agyeman │
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│ See end of file for terms of use. │
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│ │
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│ Driver Info: │
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│ │
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│ The DACEngine runs a stereo digital to analog converter driver in the next free cog on the propeller chip when called. │
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│ │
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│ The driver, is only guaranteed and tested to work at an 80Mhz system clock or higher. The driver is designed for the P8X32A │
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│ so port B will not be operational. │
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│ │
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│ Nyamekye, │
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└─────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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}}
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CON
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''
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'' 100Ω 1µF
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DAC_Left_Pin = 08 '' ───┳─── Left Out
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'' │
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'' 10nF
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'' │
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''
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''
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'' 100Ω 1µF
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DAC_Right_Pin = 09 '' ───┳─── Right Out
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'' │
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'' 10nF
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'' │
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''
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VAR
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word dataBlock[512]
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word callerPointer
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word callePointer
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byte stopedOrStarted
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byte signedOrUnsigned
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byte bitsPerSample
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byte numberOfChannels
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word leftVolume
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word rightVolume
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long sampleRate
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PUB getDataBlockAddress
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return @dataBlock
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PUB startPlayer '' 3 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Starts/Unpauses the stereo DAC player. The player will begin at whatever point it stopped at before. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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stopedOrStarted := true
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PUB stopPlayer '' 3 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Stops/pauses the stereo DAC. The player will remember whatever point it stopped at. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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stopedOrStarted := false
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PUB transferData '' 3 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Helps reliably transfers data to the stero DAC to play. Throttles data transfer speed to that of data play speed. │
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'' │ │
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'' │ Returns address of next data buffer to transfer data to. Does not return until data buffer is ready for transfer. │
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'' │ │
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'' │ At 8 bits per sample using 1 channel each data buffer is composed of 512 bytes with 512 samples per transfer. │
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'' │ │
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'' │ At 8 bits per sample using 2 channels each data buffer is composed of 512 bytes with 256 samples per transfer. │
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'' │ │
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'' │ At 16 bits per sample using 1 channel each data buffer is composed of 256 words with 256 samples per transfer. │
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'' │ │
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'' │ At 16 bits per sample using 2 channels each data buffer is composed of 256 words with 128 samples per transfer. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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repeat while(callerPointer == callePointer)
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result := @dataBlock[256 & callerPointer]
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not callerPointer
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PUB clearData '' 3 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Clears all data in all player data buffers. │
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'' │ │
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'' │ Helps prevent old data from being played when changing to a new data transfer source. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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bytefill(@dataBlock, ((not(signedOrUnsigned)) & $80), 1024)
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PUB changeLeftChannelVolume(newVolume) '' 4 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Changes the volume of the left channel. (0 to 100) │
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'' │ │
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'' │ NewVolume - New volume to output samples at. Samples are scaled by this value. Zero mutes the channel. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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leftVolume := (((newVolume <# 100) #> 0) * constant(65536 / 100))
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PUB changeRightChannelVolume(newVolume) '' 4 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Changes the volume of the right channel. (0 to 100) │
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'' │ │
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'' │ NewVolume - New volume to output samples at. Samples are scaled by this value. Zero mutes the channel. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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rightVolume := (((newVolume <# 100) #> 0) * constant(65536 / 100))
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PUB changeSampleSign(signed) '' 4 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Changes whether samples are signed or not. │
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'' │ │
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'' │ Signed - True to make all samples be interpreted as signed. False to make all samples be interpreted as unsigned. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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signedOrUnsigned := signed
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PUB changeBitsPerSample(newWidth) '' 4 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Changes the bits per sample, 8 bits or 16 bits. │
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'' │ │
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'' │ NewWidth - New bits per sample to output samples at. Samples are sized by this value. (8 or 16) │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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bitsPerSample := (newWidth == 16)
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PUB changeNumberOfChannels(newNumber) '' 4 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Changes the number of channels, 1 channel or 2 channels. │
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'' │ │
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'' │ When set to 1 channel mode the driver will output samples to both channels at once. │
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'' │ │
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'' │ When set to 2 channel mode the driver will output samples to both channels at simultaneously. │
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'' │ │
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'' │ NewNumber - New number of channels to output samples at. Samples are grouped by this value. (1 or 2) │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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numberOfChannels := (newNumber == 2)
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PUB changeSampleRate(newRate) '' 4 Stack Longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Changes the sample rate. The stereo DAC supportes samples rates from 1HZ to 88.2KHZ. │
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'' │ │
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'' │ NewRate - New sample rate to out samples at. Samples are outputted at the frequency specified by this value. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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sampleRate := (clkfreq / ((newRate <# 88200) #> 1))
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PUB DACEngine(newRate) '' 4 Stack longs
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'' ┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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'' │ Initializes the stereo digital to analog converter driver to run on a new cog. │
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'' │ │
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'' │ Default mode is 8 bits per sample with unsigned samples, 1 channel with muted volume, and playing stopped. │
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'' │ │
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'' │ Returns the new cog's ID on sucess or -1 on failure. │
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'' │ │
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'' │ NewRate - New sample rate to out samples at. Samples are outputted at the frequency specified by this value. │
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'' └──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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changeSampleRate(newRate)
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dataBlockAddress := @dataBlock
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callePointerAddress := @callePointer
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stopedOrStartedAddress := @stopedOrStarted
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unsignedOrSignedAddress := @signedOrUnsigned
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bitsPerSampleAddress := @bitsPerSample
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numberOfChannelsAddress := @NumberOfChannels
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leftVolumeAddress := @leftVolume
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rightVolumeAddress := @rightVolume
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return cognew(@initialization, @sampleRate)
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DAT
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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' Stereo Digital To Analog Converter Driver
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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org
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' //////////////////////Initialization/////////////////////////////////////////////////////////////////////////////////////////
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initialization mov ctra, #((DAC_Left_Pin <# 31) #> 0) ' Setup counter I/O pins.
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mov ctrb, #((DAC_Right_Pin <# 31) #> 0) '
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movi ctra, #%0_00110_000 ' Setup counter modes to duty cycle mode.
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movi ctrb, #%0_00110_000 '
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mov dira, outputMask ' Setup I/O pin directions.
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mov playerPointer, dataBlockAddress ' Setup data block pointer.
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rdlong timeCounter, par ' Setup timing.
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add timeCounter, cnt '
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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' Player
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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outerLoop rdbyte buffer, numberOfChannelsAddress wz ' Setup player mode.
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muxz playerMode, #$1 '
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rdbyte buffer, bitsPerSampleAddress wz '
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muxz playerMode, #$2 '
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test playerMode, #$1 wc ' Setup counter.
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mov counter, #128 '
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if_c_or_z add counter, #128 '
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if_c_and_z add counter, #256 '
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' //////////////////////Inner Loop/////////////////////////////////////////////////////////////////////////////////////////////
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innerLoop rdlong buffer, par ' Wait until next sample output period.
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waitcnt timeCounter, buffer '
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rdbyte buffer, stopedOrStartedAddress ' If stopped loop continously.
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tjz buffer, #innerLoop '
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movs multiplicand, #leftVolumeAddress ' Get and output value.
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call #decode '
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mov frqa, sampleBuffer '
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test playerMode, #1 wc ' Check number of channels.
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if_c mov frqb, frqa '
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if_c jmp #nextLoop '
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movs multiplicand, #rightVolumeAddress ' Get and output value.
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call #decode '
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mov frqb, sampleBuffer '
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nextLoop djnz counter, #innerLoop ' Loop.
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' //////////////////////Outer Loop/////////////////////////////////////////////////////////////////////////////////////////////
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rdword buffer, callePointerAddress wz ' Switch data block pointer.
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if_z neg buffer, #1 '
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if_nz mov buffer, #0 '
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wrword buffer, callePointerAddress '
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if_nz mov playerPointer, dataBlockAddress ' Setup data block pointer.
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jmp #outerLoop ' Loop.
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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' Decode Value
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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decode test playerMode, #$2 wc ' Read data depending on size.
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if_c rdbyte multiplyBuffer, playerPointer '
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if_c add playerPointer, #1 '
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if_nc rdword multiplyBuffer, playerPointer '
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if_nc add playerPointer, #2 '
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rdbyte buffer, unsignedOrSignedAddress wz ' Modify data depending on sign and size.
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if_z_and_c sub multiplyBuffer, #$80 '
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if_c shl multiplyBuffer, #24 '
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if_c sar multiplyBuffer, #16 '
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if_z_and_nc sub multiplyBuffer, wordAdjust '
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if_nc shl multiplyBuffer, #16 '
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if_nc sar multiplyBuffer, #16 '
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multiplicand rdword multiplyCounter, 0 ' Setup inputs.
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mov sampleBuffer, #0 '
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abs multiplyBuffer, multiplyBuffer wc ' Backup sign.
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rcr sampleBuffer, #1 wz, nr '
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multiplyLoop shr multiplyCounter, #1 wc ' Preform multiplication.
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if_c add sampleBuffer, multiplyBuffer '
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shl multiplyBuffer, #1 wc '
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tjnz multiplyCounter, #multiplyLoop '
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negnz sampleBuffer, sampleBuffer ' Restore sign.
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add sampleBuffer, longAdjust ' Center output value.
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decode_ret ret ' Return.
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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' Data
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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wordAdjust long $8000 ' Edits word signed value.
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longAdjust long $80000000 ' Edits long unsigend value.
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' //////////////////////Pin Masks//////////////////////////////////////////////////////////////////////////////////////////////
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outputMask long ((|<((DAC_Left_Pin <# 31) #> 0)) | (|<((DAC_Right_Pin <# 31) #> 0))) ' DAC Outputs.
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' //////////////////////Addresses//////////////////////////////////////////////////////////////////////////////////////////////
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dataBlockAddress long 0
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callePointerAddress long 0
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stopedOrStartedAddress long 0
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unsignedOrSignedAddress long 0
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bitsPerSampleAddress long 0
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numberOfChannelsAddress long 0
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leftVolumeAddress long 0
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rightVolumeAddress long 0
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' //////////////////////Run Time Variables/////////////////////////////////////////////////////////////////////////////////////
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buffer res 1
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counter res 1
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playerPointer res 1
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playerMode res 1
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sampleBuffer res 1
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timeCounter res 1
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multiplyBuffer res 1
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multiplyCounter res 1
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' /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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fit 496
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{{
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┌─────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
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│ TERMS OF USE: MIT License │
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├─────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┤
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│Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation │
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│files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, │
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│modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the │
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│Software is furnished to do so, subject to the following conditions: │
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│ │
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│The above copyright notice and this permission notice shall be included in all copies or substantial portions of the │
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│Software. │
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│ │
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│THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE │
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│WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR │
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│COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, │
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│ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. │
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└─────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
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}}
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