TriOS/system/regnatix/g0test.spin

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21 KiB
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{{
┌──────────────────────────────────────────────────────────────────────────────────────────────────────┐
│ Autor: Ingo Kripahle │
│ Copyright (c) 2010 Ingo Kripahle │
│ See end of file for terms of use. │
│ Die Nutzungsbedingungen befinden sich am Ende der Datei │
└──────────────────────────────────────────────────────────────────────────────────────────────────────┘
Informationen : hive-project.de
Kontakt : drohne235@googlemail.com
System : TriOS
Name : g0test
Chip : Regnatix
Typ : Programm
Version :
Subversion :
Funktion :
Komponenten : -
COG's : -
Logbuch :
Kommandoliste :
Notizen :
}}
OBJ
ios: "reg-ios"
CON
_CLKMODE = XTAL1 + PLL16X
_XINFREQ = 5_000_000
XMAX = 256
YMAX = 192
x_tiles = 16
y_tiles = 12
bit_base = $2000
disp_base = $5000
len_colblk = (x_tiles * y_tiles) * 2 + 256
'ademo1
lines = 5
thickness = 2
s_obj = 200 'scale
d_obj = 64 'durchmesser
r_obj = d_obj/2 'radius
rotvar = 14 'rotationsvarianz
VAR
'achtung, folgende reihenfolge darf nicht verändert werden!
word screen[x_tiles * y_tiles] 'tilemap
long colortab[64] 'farbregister
long heap_len
long heap_use
PUB main|i,x,y,n,len
ios.start
'g0-code laden
ios.g0_load
screenset1 'farben und tiles setzen
ios.g0_static
heap_len := ios.g0_datlen
heap_use := @grdatend - @grdat
ios.g0_datblk(@grdat,0,heap_len) 'heapdaten senden
repeat
' -------------------------------------------------------------------------- heap
ios.g0_static
ios.g0_clear
ios.g0_colorwidth(2,0)
ios.g0_textmode(2,2,6,0)
ios.g0_text(10,100,@string3 - @grdat)
ios.g0_printdec(150,100,heap_len,4,@strstart,@strstart - @grdat)
ios.g0_text(10, 70,@string4 - @grdat)
ios.g0_printdec(150, 70,heap_use,4,@strstart,@strstart - @grdat)
esc_key
waitcnt(cnt+clkfreq*5)
' -------------------------------------------------------------------------- plot
ios.g0_clear
repeat 2000
ios.g0_width(?n&%11111)
ios.g0_color(?n&%0011)
ios.g0_plot(?n&$ff,?n&$ff)
esc_key
' -------------------------------------------------------------------------- line
ios.g0_clear
ios.g0_width(0)
repeat 2000
ios.g0_color(?n&%0011)
ios.g0_line(?n&$ff,?n&$ff)
esc_key
' -------------------------------------------------------------------------- arc
ios.g0_clear
ios.g0_width(0)
repeat 2000
ios.g0_color(?n&%0011)
'ios.g0_arc(x,y,xr,yr,angle,anglestep,steps,arcmode)
ios.g0_arc(?n&$ff,?n&$ff,?n&$1f,?n&$1f,?n&$1fff,?n&$1fff,?n&$1f,?n&%0011)
esc_key
' -------------------------------------------------------------------------- tri
ios.g0_clear
ios.g0_width(0)
repeat 2000
ios.g0_colorwidth(?n&%0011,?n&%11111)
ios.g0_tri(?n&$ff,?n&$ff,?n&$ff,?n&$ff,?n&$ff,?n&$ff)
esc_key
' -------------------------------------------------------------------------- box
ios.g0_clear
ios.g0_width(0)
repeat 2000
ios.g0_colorwidth(?n&%0011,?n&%11111)
ios.g0_box(?n&$ff,?n&$ff,?n&$ff,?n&$ff)
esc_key
' -------------------------------------------------------------------------- vec
ios.g0_clear
ios.g0_width(0)
repeat 2000 'stern
ios.g0_color(?n&%0011)
'ios.g0_vec(x, y, vecscale, vecangle, vecdef_ptr)
ios.g0_vec(?n&$ff,?n&$ff,?n&$ff,cnt>>14,@star - @grdat)
'ios.g0_vec(100,100,200,0,0)
esc_key
ios.g0_clear
repeat 2000 'rombus
ios.g0_color(?n&%0011)
ios.g0_vec(?n&$ff,?n&$ff,?n&$ff,cnt>>14,@rombus - @grdat)
esc_key
' -------------------------------------------------------------------------- vecarc
ios.g0_clear
ios.g0_width(0)
repeat 2000
ios.g0_color(?n&%0011)
'vecarc(x, y, xr, yr, angle, vecscale, vecangle, vecdef_ptr)
ios.g0_vecarc(XMAX/2,YMAX/2,70,70,cnt>>4,100,cnt>>14,@rombus - @grdat )
esc_key
' -------------------------------------------------------------------------- pix
ios.g0_clear
ios.g0_colorwidth(2,1)
ios.g0_pix(XMAX/2,YMAX/2,0,@oldbit1 - @grdat)
waitcnt(cnt+clkfreq*2)
ios.g0_colorwidth(2,0)
repeat x from 0 to 7
repeat y from 0 to 5
'ios.g0_pix(x, y, pixrot, pixdef_ptr)
ios.g0_pix(x*30+10,y*30+10,0,@oldbit1 - @grdat)
esc_key
waitcnt(cnt+clkfreq*2)
ios.g0_dynamic
n := 0
repeat 400
ios.g0_clear
ios.g0_colorwidth(2,1)
ios.g0_pixarc(XMAX/2,YMAX/2,50,50,cnt>>14,0,@oldbit1 - @grdat)
'ios.g0_pix(XMAX/2,YMAX/2,0,@oldbit1 - @grdat)
ios.g0_colorwidth(2,0)
repeat x from 0 to 7
repeat y from 0 to 5
'ios.g0_pix(x, y, pixrot, pixdef_ptr)
ios.g0_pix(x*30+10+n*y,y*30+10,0,@oldbit1 - @grdat)
ios.g0_copy
n++
esc_key
ios.g0_dynamic
ios.g0_colorwidth(2,1)
repeat 10
ios.g0_clear
repeat x from 0 to 7
repeat y from 0 to 5
'ios.g0_pix(x, y, pixrot, pixdef_ptr)
ios.g0_pix(x*30+10,y*30+10,0,@monkey1 - @grdat)
ios.g0_copy
esc_key
waitcnt(cnt+clkfreq/3)
ios.g0_clear
repeat x from 0 to 7
repeat y from 0 to 5
'ios.g0_pix(x, y, pixrot, pixdef_ptr)
ios.g0_pix(x*30+10,y*30+10,0,@monkey2 - @grdat)
ios.g0_copy
esc_key
waitcnt(cnt+clkfreq/3)
repeat i from 0 to 31
ios.g0_clear
ios.g0_colorwidth(1,i)
'ios.g0_pix(x, y, pixrot, pixdef_ptr)
ios.g0_pix(60,70,0,@monkey1 - @grdat)
ios.g0_copy
esc_key
waitcnt(cnt+clkfreq/7)
ios.g0_static
' -------------------------------------------------------------------------- pixarc
ios.g0_dynamic
ios.g0_colorwidth(2,1)
repeat 1000
ios.g0_clear
'ios.g0_pixarc(x, y, xr, yr, angle, pixrot, pixdef_ptr)
ios.g0_pixarc(XMAX/2,YMAX/2,50,50,cnt>>14,0,@monkey1 - @grdat)
ios.g0_copy
ios.g0_clear
'ios.g0_pixarc(x, y, xr, yr, angle, pixrot, pixdef_ptr)
ios.g0_pixarc(XMAX/2,YMAX/2,50,50,cnt>>14,0,@monkey2 - @grdat)
ios.g0_copy
esc_key
ios.g0_static
' -------------------------------------------------------------------------- text
ios.g0_dynamic
'ios.g0_textmode(x_scale, y_scale, spacing, justification)
repeat 150
ios.g0_clear
ios.g0_colorwidth(2,1)
repeat x from 0 to 7
repeat y from 0 to 3
'ios.g0_pix(x, y, pixrot, pixdef_ptr)
ios.g0_pix(x*30+10,y*30+70,0,@monkey1 - @grdat)
ios.g0_colorwidth(2,8)
ios.g0_textmode(5,5,6,0)
ios.g0_text(700 - (cnt>>20 & $fff),60,@string1 - @grdat)
ios.g0_colorwidth(1,6)
ios.g0_textmode(5,4,6,0)
ios.g0_text(700 - (cnt>>24 & $fff),0,@string2 - @grdat)
ios.g0_copy
esc_key
ios.g0_static
' -------------------------------------------------------------------------- textarc
ios.g0_dynamic
ios.g0_colorwidth(2,1)
repeat 150
ios.g0_clear
ios.g0_colorwidth(2,1)
repeat x from 0 to 7
repeat y from 0 to 5
'ios.g0_pix(x, y, pixrot, pixdef_ptr)
ios.g0_pix(x*30+10,y*30+10,0,@monkey1 - @grdat)
ios.g0_colorwidth(0,8)
ios.g0_textmode(5,5,6,0)
'ios.g0_textarc(x, y, xr, yr, angle, string_ptr)
ios.g0_textarc(XMAX/4,YMAX/4,50,50,cnt>>14,@string1 - @grdat)
ios.g0_copy
esc_key
ios.g0_static
' -------------------------------------------------------------------------- animation
ademo1
ademo2
' -------------------------------------------------------------------------- colorset
ios.g0_clear
screenset2
'draw color samples
ios.g0_width(29)'(29)
'draw saturated samples
ios.g0_color(3)
repeat x from 0 to 15
ios.g0_plot(x << 4 + 7, 183)
'draw gradient samples
repeat y from 2 to 6
ios.g0_color(y & 1 | 2)
repeat x from 0 to 15
ios.g0_plot(x << 4 + 7, 183 - y << 4)
'draw monochrome samples
ios.g0_color(3)
repeat x from 5 to 10
ios.g0_plot(x << 4 + 7, 55)
esc_key
waitcnt(cnt + clkfreq * 2)
screenset1
PUB esc_key
if ios.g0_keystat
ios.g0_reboot
ios.stop
repeat
PUB screenset1|i,tx,ty
'tilescreen setzen
repeat tx from 0 to x_tiles - 1
repeat ty from 0 to y_tiles - 1
screen[ty * x_tiles + tx] := disp_base >> 6 + ty + tx * y_tiles + ((ty & $3F) << 10)
'farbtabelle füllen
repeat i from 0 to 63
colortab[i] := $00001010 * (i<<1+4) & $F + $0D060D02
ios.g0_colortab(@colortab)
ios.g0_screen(@screen)
PUB screenset2|x, y, i, c
'init colors
repeat i from $00 to $0F
case i
5..10 : c := $01000000 * (i - 5) + $02020507
other : c := $07020504
colortab[i] := c
repeat i from $10 to $1F
colortab[i] := $10100000 * (i & $F) + $0B0A0507
repeat i from $20 to $2F
colortab[i] := $10100000 * (i & $F) + $0D0C0507
repeat i from $30 to $3F
colortab[i] := $10100000 * (i & $F) + $080E0507
'init tile screen
repeat x from 0 to x_tiles - 1
repeat y from 0 to y_tiles - 1
case y
0, 2 : i := $30 + x
3..4 : i := $20 + x
5..6 : i := $10 + x
8 : i := x
other: i := 0
screen[x + y * x_tiles] := i << 10 + disp_base >> 6 + x * y_tiles + y
ios.g0_colortab(@colortab)
ios.g0_screen(@screen)
PUB ademo1 | x,y,i,j,k,kk,dx,dy,pp,pq,rr,numx,numchr
x := XMAX/2
y := YMAX/2
dx := 1
dy := 1
k := 0
ios.g0_dynamic
repeat 500
'clear bitmap
ios.g0_clear
'draw spinning triangles
ios.g0_colorwidth(1,0)
repeat i from 1 to 16
ios.g0_vec(XMAX/2 + k & $FF, YMAX/2, s_obj-i*60, k << 6 + i << 8, @triangle - @grdat)
'draw expanding pixel halo
ios.g0_colorwidth(1,k)
ios.g0_arc(XMAX/2, YMAX/2,80,30,-k<<5,$2000/9,10,0)
'draw boing-star
ios.g0_colorwidth(1, 1)
repeat j from 0 to 5
ios.g0_vec(x+j*2, y+j*5, s_obj-j*40, cnt>>rotvar,@star - @grdat)
'kollisionsabfrage
if (x + dx - r_obj) < 0
dx := dx * -1
else
if (x + dx + r_obj + 5) > XMAX
dx := dx * -1
if (y + dy - r_obj) < 0
dy := dy * -1
else
if (y + dy + r_obj + 5) > YMAX
dy := dy * -1
x += dx
y += dy
'draw spinning stars and revolving crosshairs and dogs
ios.g0_colorwidth(2,0)
repeat i from 0 to 7
ios.g0_vecarc(40,50,30,30,-(i<<10+k<<6),$40,-(k<<7),@star - @grdat)
ios.g0_pixarc(190,140,30,30,i<<10+k<<6,0,@monkey1 - @grdat)
ios.g0_pixarc(190,140,20,20,-(i<<10+k<<6),0,@monkey1 - @grdat)
'draw text
ios.g0_textmode(5,5,6,0)
ios.g0_colorwidth(1,8)
ios.g0_text(5,120,@string1 - @grdat)
'draw text
'ios.g0_colorwidth(2,0)
'ios.g0_textmode(5,5,6,0)
'ios.g0_text(150,5,@string1 - @grdat)
'draw counter
ios.g0_colorwidth(2,16-k&$f)
ios.g0_textmode(3,3,6,0)
ios.g0_printdec(160,10,k,4,@strstart,@strstart - @grdat)
'copy bitmap to display
ios.g0_copy
'increment counter that makes everything change
k++
esc_key
ios.g0_static
PUB ademo2 | i,k,x,y,dx,dy,rad
x := XMAX/2
y := YMAX/2
dx := 6
dy := 6
rad := 8
k := 0
ios.g0_dynamic
repeat 500
'clear bitmap
ios.g0_clear
'draw spinning triangles
ios.g0_colorwidth(1,0)
repeat i from 1 to 8
ios.g0_vec(k & $FF, 32+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 64 & $FF, 32+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 128 & $FF, 32+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 192 & $FF, 32+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
repeat i from 1 to 8
ios.g0_vec(k + 32 & $FF, 96+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 96 & $FF, 96+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 160 & $FF, 96+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 224 & $FF, 96+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
repeat i from 1 to 8
ios.g0_vec(k & $FF,160+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 64 & $FF,160+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 128 & $FF,160+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_vec(k + 192 & $FF,160+k, s_obj-i*60, k << 6 + i << 8, @star - @grdat)
ios.g0_colorwidth(2,15)
ios.g0_plot(x,y)
'kollisionsabfrage
if (x + dx - rad) < 0
dx := dx * -1
ios.sfx_fire($f1,0)
else
if (x + dx + rad + 5) > XMAX
dx := dx * -1
ios.sfx_fire($f1,0)
if (y + dy - rad) < 0
dy := dy * -1
ios.sfx_fire($f1,0)
else
if (y + dy + rad + 5) > YMAX
dy := dy * -1
ios.sfx_fire($f1,0)
x += dx
y += dy
'copy bitmap to display
ios.g0_copy
'increment counter that makes everything change
k++
esc_key
ios.g0_static
DAT 'heap-daten
grdat
strstart 'stringpuffer für zahlenausgabe
byte "00000000",0 '8 digits
byte 0 'wichtig: auf wortgrenze auffüllen!
strend
star
byte word $4000+$2000/12*0 'star
byte word 50
byte word $8000+$2000/12*1
byte word 20
byte word $8000+$2000/12*2
byte word 50
byte word $8000+$2000/12*3
byte word 20
byte word $8000+$2000/12*4
byte word 50
byte word $8000+$2000/12*5
byte word 20
byte word $8000+$2000/12*6
byte word 50
byte word $8000+$2000/12*7
byte word 20
byte word $8000+$2000/12*8
byte word 50
byte word $8000+$2000/12*9
byte word 20
byte word $8000+$2000/12*10
byte word 50
byte word $8000+$2000/12*11
byte word 20
byte word $8000+$2000/12*0
byte word 50
byte word 0
triangle
byte word $4000+$2000/3*0 'triangle
byte word 50
byte word $8000+$2000/3*1+1
byte word 50
byte word $8000+$2000/3*2-1
byte word 50
byte word $8000+$2000/3*0
byte word 50
byte word 0
rombus
byte word $4000+$2000/4*0 'rombus
byte word 50
byte word $8000+$2000/4*1
byte word 30
byte word $8000+$2000/4*2
byte word 50
byte word $8000+$2000/4*3
byte word 30
byte word $8000+$2000/4*0
byte word 50
byte word 0
oldbit1
byte 3,24,12,12
byte word %%00000000
byte word %%00000000
byte word %%00000000
byte word %%00000000
byte word %%00000000
byte word %%00000000
byte word %%12121212
byte word %%12121212
byte word %%12222212
byte word %%12121212
byte word %%12121212
byte word %%12222212
byte word %%12121212
byte word %%12121212
byte word %%12222212
byte word %%00000000
byte word %%00000000
byte word %%00000000
byte word %%00110000
byte word %%00000111
byte word %%11110000
byte word %%00110000
byte word %%00111001
byte word %%12330000
byte word %%00110001
byte word %%11113300
byte word %%11120000
byte word %%00100011
byte word %%11111230
byte word %%11110000
byte word %%00100011
byte word %%11111120
byte word %%00010000
byte word %%00100011
byte word %%11111110
byte word %%13000000
byte word %%00100011
byte word %%11001110
byte word %%11013233
byte word %%00100011
byte word %%00110110
byte word %%11011111
byte word %%00100011
byte word %%00230110
byte word %%11000000
byte word %%00100011
byte word %%00110110
byte word %%00010000
byte word %%00100011
byte word %%10000110
byte word %%11110000
byte word %%00110001
byte word %%11111100
byte word %%11110000
byte word %%00110000
byte word %%00111001
byte word %%11110000
byte word %%00110000
byte word %%00000011
byte word %%11110000
byte word %%00000000
byte word %%00000000
byte word %%00000000
byte word %%12121212
byte word %%12121212
byte word %%22121212
byte word %%12121212
byte word %%12121212
byte word %%22121212
byte word %%12121212
byte word %%12121212
byte word %%22121212
monkey1
'byte 2,11,3,3
'word %%00011111,%%00000000
'word %%00321112,%%23000000
'word %%00322112,%%21110000
'word %%02222211,%%11111000
'word %%03222111,%%11111100
'word %%00000111,%%11111110
'word %%00000111,%%11111110
'word %%00000111,%%11111110
'word %%00000111,%%11111110
'word %%00002120,%%01111200
'word %%00001220,%%22222100
byte 2,11,3,3
byte word %%00011111
byte word %%00000000
byte word %%00321112
byte word %%23000000
byte word %%00322112
byte word %%21110000
byte word %%02222211
byte word %%11111000
byte word %%03222111
byte word %%11111100
byte word %%00000111
byte word %%11111110
byte word %%00000111
byte word %%11111110
byte word %%00000111
byte word %%11111110
byte word %%00000111
byte word %%11111110
byte word %%00002120
byte word %%01111200
byte word %%00001220
byte word %%22222100
monkey2
'byte 2,11,3,3
'word %%00011111,%%00000000
'word %%00321112,%%23000000
'word %%00322112,%%21110000
'word %%02222211,%%11111000
'word %%03222111,%%11111100
'word %%00000111,%%11111110
'word %%00000111,%%11111110
'word %%00000111,%%11111110
'word %%00001110,%%11111110
'word %%00021200,%%01111200
'word %%00122000,%%00222220
byte 2,11,3,3
byte word %%00011111
byte word %%00000000
byte word %%00321112
byte word %%23000000
byte word %%00322112
byte word %%21110000
byte word %%02222211
byte word %%11111000
byte word %%03222111
byte word %%11111100
byte word %%00000111
byte word %%11111110
byte word %%00000111
byte word %%11111110
byte word %%00000111
byte word %%11111110
byte word %%00001110
byte word %%11111110
byte word %%00021200
byte word %%01111200
byte word %%00122000
byte word %%00222220
string1
byte "HIVE",0
string2
byte "abcdefghijklmnopqrstuvwxyz 0123456789",0
string3
byte "heap-len : ",0
string4
byte "heap-use : ",0
grdatend
DAT
{{
┌──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┐
│ TERMS OF USE: MIT License │
├──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┤
│Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation │
│files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, │
│modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software│
│is furnished to do so, subject to the following conditions: │
│ │
│The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.│
│ │
│THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE │
│WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR │
│COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, │
│ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. │
└──────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────────┘
}}