356 lines
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356 lines
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HTML
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<li><a href="../../">Welcome</a></li>
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<div class="visible-md-block visible-lg-block">
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<h4>This Page</h4>
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<ul class="toc">
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<li><a href="#enable-development-mode">Enable Development Mode</a></li>
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<li><a href="#creating-a-package">Creating A Package</a></li>
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<li><a href="#creating-the-plugin">Creating The Plugin</a></li>
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<li><a href="#hooking-events">Hooking Events</a></li>
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<li><a href="#what-plugins-can-do">What Plugins Can Do</a></li>
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</ul>
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</div>
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<div class="col-sm-9 doc-styling">
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<h1>Development</h1>
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<ul class=page-meta>
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</ul>
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<p>If you want to dive into plugin development yourself, this guide will get you
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going quickly. Before we can get started you need to have a Lektor project
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we can temporarily add the plugin to and you need to have the <code>lektor</code>
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<a href="../../cli/">command line tool</a> installed.</p>
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<h2 id="enable-development-mode">Enable Development Mode</h2><p>When developing plugins it's very useful to enable Lektor's development
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mode before starting the server. This can be achieved by exporting the
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<code>LEKTOR_DEV</code> environment variable and setting it to <code>1</code>:</p>
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<pre><code>$ export LEKTOR_DEV=1
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$ lektor server
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</code></pre>
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<p>With that in place, Lektor will automatically restart the development server
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when the plugin is changing.</p>
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<h2 id="creating-a-package">Creating A Package</h2><p>Plugins come in packages. To make one, just create a folder with a sensible
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name (typically the name of your plugin minus the <code>lektor-</code> prefix) in your
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<code>packages/</code> folder.</p>
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<p>You can either do this manually or you can use the <code>lektor dev new-plugin</code>
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command (see <a href="../../cli/dev/new-plugin/" class="ref">new-plugin</a>) which will create
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this folder structure for you:</p>
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<pre><code>$ lektor dev new-plugin
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</code></pre>
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<p>This will guide you through a flow which ends up creating a new plugin
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package in the packages folder.</p>
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<p>Alternatively you can manually create a <code>packages/hello-world/</code> folder.</p>
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<p>Once that is done, we need to create a <code>setup.py</code> file which tells Lektor
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what your plugin needs to run. This will already be created for you if
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you used the wizard.</p>
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<div class="hll"><pre><span></span><span class="kn">from</span> <span class="nn">setuptools</span> <span class="kn">import</span> <span class="n">setup</span>
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<span class="n">setup</span><span class="p">(</span>
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<span class="n">name</span><span class="o">=</span><span class="s1">'lektor-hello-world'</span><span class="p">,</span>
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<span class="n">version</span><span class="o">=</span><span class="s1">'0.1'</span><span class="p">,</span>
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<span class="n">py_modules</span><span class="o">=</span><span class="p">[</span><span class="s1">'lektor_hello_world'</span><span class="p">],</span>
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<span class="n">entry_points</span><span class="o">=</span><span class="p">{</span>
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<span class="s1">'lektor.plugins'</span><span class="p">:</span> <span class="p">[</span>
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<span class="s1">'hello-world = lektor_hello_world:HelloWorldPlugin'</span><span class="p">,</span>
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<span class="p">]</span>
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<span class="p">},</span>
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<span class="n">install_requires</span><span class="o">=</span><span class="p">[]</span>
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<span class="p">)</span>
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</pre></div>
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<p>So going line by line, these are what the things mean:</p>
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<ul>
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<li><code>setuptools</code> is a module that helps us install the package with the
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Python interpreter that Lektor uses. We only need the setup function
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from it for this example.</li>
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<li><code>name</code> is the name of the plugin when it's published to the Python package
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index where all Lektor plugins go. As such it should be prefixed with
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<code>lektor-</code> to make it not clash with other packages on the index.</li>
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<li><code>version</code> identifies the version. During local development it does not
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matter what you write here, but it will play a role once you start
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publishing your packages. Users need to reference exact versions of these
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plugins when using them.</li>
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<li><code>py_modules</code>: this is a list of modules that your plugin needs to run.
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This should always be exactly one module named <code>lektor_XXX</code> where <code>XXX</code>
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is your plugin name with underscores instead of dashes as separators.
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If you need more than one module you should use a package instead. This is
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not covered here, but you can find this in the <a href="https://setuptools.pypa.io/en/latest/" class="ext">setuptools documentation</a>.</li>
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<li><code>entry_points</code>: this is meta data that is needed to associate our package
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with Lektor. Lektor will load all plugins in the <code>lektor.plugins</code> list.
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It can be a list of definitions in the form <code>plugin-name = import_path</code>.
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The plugin name is what will show up in the plugin list in Lektor,
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the import path should be the dotted import path to the module that contains
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the plugin followed by a colon (<code>:</code>) with the class name afterwards.</li>
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<li><code>install_requires</code>: this is a list of dependencies for our plugin. We
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leave it empty here as we do not depend on anything in this simple
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example.</li>
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</ul>
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<h2 id="creating-the-plugin">Creating The Plugin</h2><p>Now it's time to create our first plugin that does absolutely nothing. We
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create a new file with the name <code>lektor_hello_world.py</code> next to our
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<code>setup.py</code> and put the following things in:</p>
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<div class="hll"><pre><span></span><span class="kn">from</span> <span class="nn">lektor.pluginsystem</span> <span class="kn">import</span> <span class="n">Plugin</span>
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<span class="k">class</span> <span class="nc">HelloWorldPlugin</span><span class="p">(</span><span class="n">Plugin</span><span class="p">):</span>
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<span class="n">name</span> <span class="o">=</span> <span class="s1">'Hello World'</span>
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<span class="n">description</span> <span class="o">=</span> <span class="s1">'This is a demo plugin for testing purposes.'</span>
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</pre></div>
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<p>If you now start your lektor server with <code>lektor server</code> you should
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see some output that indicates that the plugin was loaded. You can also
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get a list with <code>lektor plugins list</code>:</p>
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<pre><code>$ lektor plugins list
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hello-world: Hello World
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This is a demo plugin for testing purposes.
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path: /Users/john/demo/packages/hello-world
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import-name: lektor_hello_world:HelloWorldPlugin
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</code></pre>
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<h2 id="hooking-events">Hooking Events</h2><p>Plugins in Lektor are based on the concept of hooking events. There are many
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events that can be hooked but we will only cover a very basic one here,
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the <code>setup-env</code> event. To respond to it, we need to implement
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a function named <code>on_setup_env</code>:</p>
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<div class="hll"><pre><span></span><span class="kn">import</span> <span class="nn">random</span>
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<span class="n">MESSAGES</span> <span class="o">=</span> <span class="p">[</span>
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<span class="s1">'Reticulating splines'</span><span class="p">,</span>
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<span class="s1">'Populating slots'</span><span class="p">,</span>
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<span class="s1">'Possessing pawns'</span><span class="p">,</span>
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<span class="p">]</span>
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<span class="k">def</span> <span class="nf">get_random_message</span><span class="p">():</span>
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<span class="k">return</span> <span class="n">random</span><span class="o">.</span><span class="n">choice</span><span class="p">(</span><span class="n">MESSAGES</span><span class="p">)</span>
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<span class="k">class</span> <span class="nc">HelloWorldPlugin</span><span class="p">(</span><span class="n">Plugin</span><span class="p">):</span>
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<span class="n">name</span> <span class="o">=</span> <span class="s1">'Hello World'</span>
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<span class="n">description</span> <span class="o">=</span> <span class="s1">'This is a demo plugin for testing purposes.'</span>
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<span class="k">def</span> <span class="nf">on_setup_env</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="o">**</span><span class="n">extra</span><span class="p">):</span>
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<span class="bp">self</span><span class="o">.</span><span class="n">env</span><span class="o">.</span><span class="n">jinja_env</span><span class="o">.</span><span class="n">globals</span><span class="o">.</span><span class="n">update</span><span class="p">(</span>
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<span class="n">get_random_message</span><span class="o">=</span><span class="n">get_random_message</span>
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<span class="p">)</span>
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</pre></div>
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<p>This will inject a function with the name <code>get_random_message</code> into our
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template globals when the environment is initialized. This means that we
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can access this function from templates then:</p>
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<div class="hll"><pre><span></span><span class="p"><</span><span class="nt">p</span><span class="p">></span>Message of the page: <span class="cp">{{</span> <span class="nv">get_random_message</span><span class="o">()</span> <span class="cp">}}</span>
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</pre></div>
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<p>There are many events that can be hooked and they can be found in the
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<a href="../../api/plugins/events/" class="ref">Event Documentation</a>. All events need
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to be subscribed with an extra <code>**extra</code> argument to catch down additional
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arguments that might be supplied in the future.</p>
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<h2 id="what-plugins-can-do">What Plugins Can Do</h2><p>To understand what you can do with plugins have a look at the
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<a href="../../api/plugins/" class="ref">Plugin API</a>.</p>
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